All of the following stretch goals were unlocked during the campaign!
"For a long time I've been looking to find a quick world civilization game. This one is exactly what I've been looking for, with quick, interesting turns, and an amazingly fun time!" - Tom Vasel (The Dice Tower)
"I love this game and will play it for years and years to come. It really feels like a distilled civilization game without feeling like it's losing the bits to make it a civilization game." - Bryan Drake (The Dice Tower)
"Mosaic abstracts the civilization genre in all the right ways to keep it tight and fun." - Man vs Meeple
"Glenn Drover continues to impress with simple yet elegant games to learn paired with interesting and dynamic strategies. Mosaic is his magnum opus; I need more right now!" - Derek Funkhouser (Board Game Spotlight)
"Mosaic continues to remind me of why I love it. Fast turns, variable strategies, huge variety and great production values deliver a tableau builder that's as rewarding to play as it is accessible." - Alex Radcliffe (Boardgame Co)
"A civilization game with snappy turns, tons of ways to make your civ unique, and lots of paths to victory? Count us in!" - The Brothers Murph
Curious about the game's rules? Here are links to the final rulebook for the core game and a draft version of the rulebook for the expansion (please note - components and gameplay mechanics for the expansion have yet to be finalized):
Mosaic: A Story of Civilization Final Rulebook
Mosaic: Wars & Disasters Draft Rulebook
This campaign is for the English Language Editions only. Other language editions will be available in the following languages and distributed by the partners in each country. We are currently working to finalize agreements with our partners and will announce them as soon as they are completed.
If you have previously backed Mosaic in one of these languages, rest assured that you will be able to get the expansion in your language.
Glenn Drover was founder and president of Eagle Games, Inc. from 2000 – 2006. During that time he ran the company while also designing and publishing several premium board games, including Railroad Tycoon, Age of Mythology, Conquest of the Empire 2, Sid Meier’s Civilization, Attack!, and others. In 2007 under his private Tropical Games label, Glenn also designed and published Age of Empires III: The Age of Discovery, which enjoyed great commercial and critical success.
Glenn has designed and published many games including Age of Empires III, Raccoon Tycoon, Extraordinary Adventures: Pirates, Dungeon Party, and Lizard Wizard.
Annie Stegg Gerard has a special love for the 18h century Rococo painters who have had a large influence on her own method. She finds inspiration in their imagination, and the dreamlike palette and lively brushwork that combine to create a wonderful atmosphere of enchantment. She believes that they sought to transport us to different worlds and fantastic places though their works. In her own work, known for its beautiful, enigmatic figures and lively creatures, Annie strives to depict this same transportive effect to the viewer. She and her husband live in Northern Georgia with their twin boys, dog and two cats.
Annie Stegg Fine Art - Facebook
Jess Riola works for a large plush company by day, and waits for the sound of a Tardis landing by night. While waiting for said Tardis to appear, she enjoys drawing cat driven sci-fi vehicles, adorable creatures that don’t seem to exist in nature, and playing one sided games of fetch with her 3 cats. Her husband, Steven mixes wicked drinks at the best gastro-pub in the Chicago suburbs.
Hendrik Noack is a print and digital artist who lives in Siegen, Germany. His many years of design experience enable him to create rich, detailed designs and illustrations. He is currently focused on illustrations for various board games (Funtails, Feuerland-Verlag, and Forbidden Games). Hendrik's aim is to respond precisely to customer requests and to implement them with creativity and energy. An emotionally moving and sensational result is always the most import goal. Further information and contact options can be found at Noack Art or @noackart.
Grzegorz Pedrycz is a veteran board game illustrator who has worked on projects such as Conan, Star Trek, and Numenera. He became an artist so that he could visit countless worlds without leaving his favorite chair.
Erica Rossi was born in Pescia, Italy. After the illustration degree at the Sign academy of Florence and a short stay in health transport and EMS she began working as a full-time illustrator. Right now, she does both private and commercial art, mostly for TTRPGs, board games and gamebooks. You can find her work HERE.
Jared Blando is a professional freelance cartographer and conceptual artist who works in the RPG, book, and gaming industries. Though he is best known for his RPG fantasy maps, he is also prominent in the board game and publishing industry. He has a penchant for historical works and miniature gaming, as well as cats and pizza.
Bryce Cook moonlights as a freelance sculptor of minis for board games. He's done miniatures for several Forbidden Games titles, including Extraordinary Adventures: Pirates!, Dungeon Party, Lizard Wizard, and now, Mosaic! He's also done miniatures for other games including The Quest Kids and Ascensum. During the day he is an engineer for a well known board game insert design company. In prior decades he did illustration, 3D, animation, and graphic design for video and board games. He lives in Phoenix with his wife, two kids, two dogs and two cats.
Jacoby O'Connor is a freelance graphic designer living in the wilds of Montana. He first started working on board game projects 20 years ago while working at a small agency where his first project was Glenn Drover’s American Civil War, followed by War! Age of Imperialism, Railroad Tycoon, Age of Mythology, Conquest of the Empire 2, Sid Meier’s Civilization, Attack!, Napoleon in Europe, and others. Since then he has been the graphic designer on many other titles such as North Star Games' hits Wits & Wagers, Say Anything, and Evolution. He is now the designer for all things Forbidden Games including Raccoon Tycoon, Extraordinary Adventures: Pirates!, Dungeon Party, and Lizard Wizard!
Dan Vujovic has consulted for Forbidden Games since its inception, leaving the stressful but lucrative world of technology and eLearning consulting behind. In addition to managing the campaign pages for Raccoon Tycoon - Fat Cat Expansion, Lizard Wizard, Dungeon Party, and now Mosaic, he has been heavily involved in all aspects of game design, development, and playtesting for the company. Dan also contributed design elements to Dungeon Party. Years ago, he co-launched Dust Bunny Games and managed all aspects of the business during its short, but exciting, existence.
Sean Brown has consulted for Forbidden Games since its inception. He has worked in the game industry for over 17 years, 7 years for Eagle Games as a salesman, co-designer, graphic artist, marketing director, developer, and warehouse manager (many at the same time) and 10 years for Mr. B. Games as the President. He has worked on Alien Uprising, Spurs, Realm of Heroes, Zothren Invasion, Posthuman, Days of Ire, Madness at Midnight, WarQuest, Liars Dice, Prospectus, Helionox, Hellenica, Panic, Aviation Tycoon, and Clockwork Kingdom as a designer, developer and/or graphic artist for Mr. B. Games as well as the following titles via graphic art, development or co-design work while at Eagle Games: Age of Steam, Age of Empires III, Attack Deluxe, Baltimore and Ohio, Brass, Defenders of the Realm and all of its expansions, Defenders Battlefields, Empires Builder Expansion, I'm the Boss TCG, Incan Gold, New England Railways, Pirate Dice, Railways of the World and all of its expansions, Roll through the Ages, Through the Ages, Tumblin' Dice, and Wizards Brew.
Forbidden Games is now a brand owned by University Games, which has their own warehouses and partners worldwide, including the U.S., Canada, China, Australia, Europe, and the UK.
COLOSSUS COMPATIBLE – This edition is compatible with the Colossus and Colossus All-In Editions of Mosaic.
Includes a Wars & Disasters Expansion PLUS 31 Metal Coins, and 100+ Plastic Miniatures.
SPHINX/RETAIL COMPATIBLE – This edition is compatible with the Retail Edition (not available via Kickstarter), or the Sphinx Edition of Mosaic.
Includes a Wars & Disasters Expansion PLUS Scoresheet Pad.
Premium Kickstarter Exclusive Edition.
Includes a Premium "Sphinx" Edition Mosaic: A Story of Civilization Boardgame.
Includes a Premium Edition Mosaic: A Story of Civilization - Sphinx Boardgame, PLUS a Wars & Disasters Expansion compatible with the Sphinx Edition of Mosaic.
Base game ships separately from expansion.
Deluxe Kickstarter Exclusive Edition.
Includes a Deluxe Edition "Colossus" Mosaic: A Story of Civilization Boardgame, PLUS 75 Metal Coins, 140+ Wood Tokens, 400+ Plastic Miniatures, Larger Box, and high-quality plastic in-box storage.
Deluxe Kickstarter Exclusive Edition.
Includes a Deluxe Edition "Colossus" Mosaic: A Story of Civilization Boardgame, PLUS 75 Metal Coins, 140+ Wood Tokens, 400+ Plastic Miniatures, Larger Box, and high-quality plastic in-box storage PLUS a Wars & Disasters Expansion PLUS 31 Metal Coins, and 100+ Plastic Miniatures compatible with the Colossus Edition of Mosaic.
Base game ships separately from expansion.
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